Friday, May 24, 2013

And you thought only people who had so much time on their hands (read: slacking school-age kids) were “Candyholics.” We probed and found the unlikeliest players of the phenomenal online game Candy Crush Saga, all addicted to the glorious cling-clang of aligning falling make-believe bonbons and, quite possibly, even the monotonous intonation of the voice-over’s supremely limited vocabulary: “Sweet!” “Delicious!” “Divine!” For the uninitiated, each Candy Crush level opens to a random mix of vari-patterned candies. A player has to complete an objective to unlock the next level, say, “Clear all the jellies” by aligning similarly patterned candies. A player has a maximum number of five lives per cycle, and it regenerates one life every 30 minutes. One can, however, ask fellow Candy Crush-playing Facebook friends to send life. Even quicker, one can purchase life, tickets (to get to the next episode; each episode has 15 levels), and even boosters. Candy Crush, created by King.com, has 365 levels (so far). Here, so-called Candyholics share both with reluctance and mirth their own journey navigating the sometimes-frustrating, often-gratifying stages of this seemingly innocuous virtual escape. Read more: http://lifestyle.inquirer.net/100771/why-theyre-crazy-about-candy-crush#ixzz2UFIPRAeQ Follow us: @inquirerdotnet on Twitter | inquirerdotnet on Facebook

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